![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEy7rhh4ao7d44QFAqQFUYNkHXlS6kqdP7xewhz5sNqIa9enI00p3Hk-K4Uy5B896dj6qpps8neefC5PMs614_4hu61MrGdxK4h-uERQn-40zF1PQXDaeorFQlmemB8dwDbBmt_kvRbAVe/s320/Skinning+and+Rigging.jpg)
In order to set up the bones correctly for the crab, i started off with creating one centre piece bone. This would be the parent to all the other bones of the surrounding legs. I then created a structure for a single leg, because all 8 legs are the same i was able to copy this and just edit the angle of each leg individually. Once the bones were created and put in place correctly i edited the fins to fill out the leg model of the crab.
I then applied a skin modifier to the crab model and added all the bones that I created within the skin.
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